Object Oriented Programming Languages & Systems. Everything in the world is an object. The type of the object may vary. In OOPS, we get the power to create objects of our own, as & when required.
OOPs is the new concept of programming ,parallel to Procedure oriented programming.It were introduced in late 80’s.It consider the programming simulated to real world objects.It help in programming approach in order to built robust,user friendly and efficient software and provide the efficient way to maintain real world software.
Encapsulation: It is the mechanism that binds together code and data in manipulates, and keeps both safe from outside interference and misuse. In short it isolates a particular code and data from all other codes and data. A well-defined interface controls the access to that particular code and data.
Inheritance: It is the process by which one object acquires the properties of another object. This supports the hierarchical classification. Without the use of hierarchies, each object would need to define all its characteristics explicitly. However, by use of inheritance, an object need only define those qualities that make it unique within its class. It can inherit its general attributes from its parent. A new sub-class inherits all of the attributes of all of its ancestors.
Polymorphism: It is a feature that allows one interface to be used for general class of actions. The specific action is determined by the exact nature of the situation. In general polymorphism means “one interface, multiple methods”, This means that it is possible to design a generic interface to a group of related activities. This helps reduce complexity by allowing the same interface to be used to specify a general class of action. It is the compiler’s job to select the specific action (that is, method) as it applies to each situation.